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Divine Cities: Boat Travel

Published: Category:Divine Cities , Divine SeriesWritten by: Vexonar

Travel the Waters

Skyrim’s water ways are now utilized with two boat lines travelling east and west. Travelling the various boat lines will set you on adventures fraught with peril and pleasure.

Features

Contains 15 locations to travel to and from on the West and East lines. There is a third line between Yngol Barrow and Solitude to travel in real-time

West Line Locations

  • Abandon Shack
  • Solitude
  • Morthal
  • Crabber’s Shanty
  • Dragon Bridge
  • Karthwasten
  • Reachcliff Cave

East Line Locations

  • Yngol Barrow
  • Windhelm
  • Mixwater Mill
  • Whiterun
  • Riverwood
  • Half-Moon Mill
  • Ivarstead
  • Riften

To begin, go to the line and untie it. There is a brief fade-to-black animation in order to set the events (and prevent you from disrupting them and causing issues). Once the line is untied, turn your camera to the boat and sit on the chair. There is a starting animation of the boat moving forward – do not move and allow the animation to play out.

Along the way you’ll encounter a variety of events. Some of these events are dangerous but fear not; you can purchase boating equipment at Waystations, Inns and Outlaw refuges. You can also find two sellers of boating equipment in Whiterun and Dawnstar.

Gallery

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Technical Info

Compatibility

This is a minor area edit.

If using Divine Cities, place under Divine Cities before Villages

Compatible with other village overhauls such as Arthmoor’s Ivarstead.

Load Order

Minor Area Edits on your Logical Load Order sheet.

If using Divine Cities place below Divine Cities but above Boat Travel

How To Use

Add mod to your favorites from the Bethesda.net website.

Download mod to your library from in-game.

Enable.

Have fun.

This mod would not possible without the following resources:

Based off Travel by Boat: https://www.nexusmods.com/skyrim/mods/31377/?

Updated by Tarshana for initial release

Further updates by Vexona

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