Vex Modding

Divine Cities: Villages

Published: Category:Designer Mods , Divine Cities , Divine SeriesWritten by: Vexonar

Divine Villages

This module was designed to create new places to be discovered as a player traverses Skyrim. Every new area is hand crafted to blend in with Skyrim while retaining a unique identity to the location. Followers have unique backgrounds and stories, villagers have their own personalities and desires for life, quests are filled with interesting interactions with Skyrim, and you, the player, are the driving force behind it all.



There are 15 new locations to discover with DC: Villages along with the added “Request Boards” which offer rewards from townsfolk across the Holds to help them in their daily lives. Besides the 15 new locations there are dozens of new followers, animal companions, quests, unique armour, jewelry and weapons to explore and obtain.

Request Boards

Request Boards are set up in each hold to give you new objectives to fulfill. If you do not want to complete a request, you can disown it after reading the letter. Simply push the Request Board activator when you want the quests, then “search” the board after. (note: the engine takes a moment to update when we fill a container, so even if the board reads ’empty’ after activating, you will still find the letters) Each hold is unique- you will not have to fill Whiterun Hold Requests in the Pale

On the Shores of Lake Illinalta

Nithi has seen its share of joys and trials over the years. While it might seem like a typical fishing village to outsiders, on the inside it features the brave men and women who have staunchly defended their village from rampaging bandits, fearsome werewolves and has mostly managed to stay out of the Civil War. Being so self sufficent, they offer a wide variety of shops and services, including trainers for those seeking to improve their knowledge. Recently there’s been trouble at the temple and they’ve not had the heart to seek out its mystery. Could you be that person?



  • Alchemy
  • Archery
  • Enchanting
  • Smithing
  • Sneak
  • Two-Handed


  • Alchemist
  • Blacksmith
  • Fisherman
  • Food & Drink (Inn)
  • General Goods
  • Hunting Supplies
  • Spell Shop


  • A modest player home
  • 8 potential marriage partners
  • Town guards change according to who owns Falkreath Hold
  • A Hall of the Dead complete with coffin references for all village NPCs
  • Radiant quest integration, including Thieves Guild quests
  • A special hidden quest to unlock the player home
  • Located next to Half-Moon Mill and compatible with Moon and Star

Secluded in Whiterun Hold

This hidden gem of a farming village has fallen on rough times lately due to the Civil War. Their main export has been the beautiful green apples they proudly grow and harvest each year. Their green apple cider has been a favourite for years among the soldiers and guards that pass through. Recently an ancient dread has come back to haunt their past deeds.


  • Blacksmith
  • Functional Inn
  • Street Food Merchant
  • Windstar, a player home with adoption support
  • Marriageable widows and their sons, who can be adopted
  • Unique follower ready for recruiting
  • Hidden follower to be found
  • Unique design with picturesque scenery
  • Unique dungeon which can be started from a journal inside Windstar

Argonian Village of the Ebonheart

The Ebonheart Pact might be a couple hundred years in the past but that hasn’t stopped the Cenobites from maintaining their village in Whiterun Hold. They are a tight-knit group who are friendly to outsiders and always have time to sit down for a drink or to play you a song of their people.


  • Alchemist with expanded ingredients
  • Spell Shop with new spells to learn
  • Blacksmith
  • Inn with live music every day
  • Produce
  • Hunting supplies
  • Player Home, Curkata

On the Banks of White River

This charming village was founded by the mysterious “Etienne” who left his Workshop behind when he wandered off to do… things. You’ll find a pleasant group of villagers who hunt, play, pray, sleep, laugh and bustle about. You’ll want to seek out the local general goods merchant for information about how to purchase the Honey Drum Loft



  • Player home in The Honey Drum Inn
  • Food and Drink at the Honey Drum
  • Apothecary
  • Mage Trader (Destruction Trainer)
  • Khajiit Trader (Sneak Trainer)
  • Blacksmith (Smithing Trainer)
  • General Store
  • Trading Hunter
  • Choice of horse outside, and shrines in player home
  • Choice of factional guards

All of the customisable options can be set up in the ‘Etienne’s Workshop’ building, over the river from the Honey Drum Inn. Just select which options you would like using Etienne’s machines and a message will be sent to the reclusive Etienne who will instantly and mysteriously carry out your wishes.

If a button or lever has ‘Option’ in its name then only ONE choice may be selected, and is not changeable after selection. If you wish to ‘try before you buy’ then I would recommend making a save before you select any custom options, and have a good look around after making your choices to be sure you are happy with them.

You can, of course, have different options in each of your games if you play with multiple characters.

On the Moors of Solitude

Silverdrift was opened to help the flow of trade for Solitude but the Civil War interrupted operations. It’s a quiet village with hard workers who are in need of someone to help invest in their livelihood.


  • A new quest you can choose to start when you read the investment notice
  • Investment Bounty in the mine
  • Questline to meet all the denizens of Silverdrift
  • A home to upgrade
  • Unique voice actors
  • Crafting center
  • Unique dungeon which is reachable after investment

A Secret in The Rift

Everyone knows of Heartwood Mill, but very few remember Heartwood Village or what happened to it. Rumours of a haunting in the former location have been floating around the citizens of the Rift. Only someone brave enough (or foolish enough) would want to seek out these rumours.


  • A brand new, fully voiced quest line with unique rewards at the end
  • Unique Town after completion
  • Speciality Shops selling one of a kind items
  • Permanent inn room for purchase
  • Crafting stations
  • Unique animal companions
  • Named horses for purchase

Please consult your quest journal for information on the quest- all info is located there

A Hidden Gem in The Reach

Long have there been rumours of an ancient city in The Reach, but that’s true for most Dwemer ruins. However, an old friend reaches out because her uncle has been following clues to a different kind of Dwemer city and she hasn’t heard from him in far too long. Do you seek out what happened to the uncle? Or allow the city to remain in obscurity?

Begin Your Journey

  • 1. Read Help Wanted in your inventory to start at any time
  • 2. Follow the quest marker to find the uncle’s location
  • 3. Follow the clues for the dig sites
  • 4. ???
  • 5. Profit

City Features

  • Trainers
  • Alchemy
  • Smithing
  • Speechcraft
  • Alteration
  • Sneak


  • General
  • Jewelry – featuring new jewelry, such as nose rings and circlets
  • Smithing
  • Magic and Spells
  • Apothecary

Eternium – Player home

  • Mannequins and weapon racks
  • Unique displays for quest items, like claws and amulets
  • A follower who will train you in the art of talking
  • Full lab and crafting stations
  • Library

Skaal Village of the Far North

This Skaal fishing village was settled over a hundred years ago. Perfect for fishing and whaling, the citizens enjoy brewing their own ale, honing their crafts, and trading with Morrowind and Skyrim. While they adhere to strong Nord values they consider themselves outside of politics and instead focus on living their life to the fullest.


  • Functional Inn with unique night life
  • Purchasable player home
  • Dungeon delving
  • Unique husky follower
  • Interesting characters to meet
  • Crafting area
  • Boat that travels between Dawnstar and Lyngwi

A Quiet Retreat in the Nountains…

Suncrest Hall was built on rumours, rummaging and rum. The original caretakers are long forgotten but have left clues as to the secrets that might be hidden within. Created into a retreat for the adventuring spirit, even bandits are careful not to disturb the tranquillity within.


  • Unique design
  • Linked, Cloud and Standard storage units
  • Unique displays
  • Weapon and Armour racks/holders
  • Functional kitchen with table setting
  • Garden cave for harvesting flowers
  • Plantable Plots
  • Library
  • Vault
  • Alchemy and Enchanting stations
  • Full crafting basement

Ship of the High Captain

The Frozen Lady is unique in that it’s the only pirate ship to hunt other pirates. Bounty is split between crewmembers and the left over is returned to the shipment location. Lately there’s been a serious war for control of the seas, and the Frozen Lady, by other pirate factions. Only the truly brave will be able to wrest control of the seas. Are you that person?


  • Become High Captain
  • Unique Follower
  • A crew that defends the ship in case of further attacks
  • The ability to plunder
  • Set a feast for your pirates
  • Linked, Cloud and Standard storage units
  • All crafting stations
  • Weapon racks

Former Waystation

Located down the road from Freyborough. Ravenwood was a little waystation years and years ago outfitting hunters and travellers. Now it’s up for renovation and features a shopkeeper, gardener and guard who are bound to work the land under a contract from the prior owner.


  • Cost to rebuild (at the forge): 500 Firewood, 150 Nails, 3 Locks and 10 Quarry Stones
  • Six beds for children
  • Basement for followers
  • Crafting Center outside
  • A guard, gardener and store owner
  • Linked and safe storage
  • Fully functional kitchen

Lakeside Family Home

This beautiful home has been a feature of Riften’s elite for a number of years. The owner has passed on leaving the estate in disrepair. If you want to enjoy this beautiful, spacious home you’ll need to have the right materials.


  • Cost to rebuild (at the forge): 500 Firewood, 150 Nails, 3 Locks and 10 Quarry Stones
  • Linked, cloud and standard storage
  • Six beds for children
  • Interactive seating
  • Unique design work
  • Fully functioning kitchen and dining area
  • Crafting Basement
  • Beds for followers

Family Home of the Reach

This family home was once owned by a great Telvanni Magistrix who used her magic for good. Her kids are grown and she’s gone to the afterlife and so her home is available for rebuilding. Along with the purchase comes Munchkin, a reikling. whom the sorceress saved and who has vowed to always protect her home and its occupants.


  • Cost to re-build : 500 Firewood, 150 Nails, 3 Locks and 10 Quarry Stones
  • Dunmeri Architecture
  • Room for six children
  • Library Storage
  • Mannequins
  • Room for followers
  • Room for pet companions
  • Crafting stations
  • Functional kitchen
  • Weapon racks

Hidden Castle of Eastmarch

Located near an Interesting Landmark, south of Kynesgrove, Berkshire Castle was abandoned by a reclusive monster hunter. The denizens of the castle are crafted beings sent to protect the castle and its occupants. If one can find this Castle and fight through the magical enchantment, the castle is theirs


  • Living Quarters
  • Room for 6 children
  • Room for followers
  • Patrolling Guards
  • Crafting Stations
  • Staff Enchanting Stations
  • Linked, cloud and standard storage
  • Functional kitchen + dining
  • Teleportation Book to quickly return


Enhance Your Game

Shape the world to your story.

Beautiful. Realistic. Artfully designed.

Shape the world to your story.

Beautiful. Realistic. Green.

Technical Info


This is a texture/graphic overhaul for all the cities listed; do not use it with other graphic overhauls that do the same thing.
To complete the look and additional graphics, you can use the SMIM addon which features SMIM meshes and new furniture and rugs that match the Dark Ages Aesthetic.

Load Order

Meshes and Textures on your Logical Load Order sheet.

Place Dark Ages – Green Whiterun below Dark Ages – Architecture to override Architecture‘s default textures.

How To Use

Add mod to your favorites from the website.

Download mod to your library from in-game.


Have fun.

This mod would not possible without the following resources:


ClearanceClarence for the mines, mountains, caves and signs Perms LinkSecondary Perms
T4gtr34um3r – some landscapes and the bridges Tarshana/ Open Source
Osmodius – for the various stone wall textures in Solitude, Riften, Whiterun, Windhelm and the roads Perms Link
Insanity Sorrow – for providing some incredible resources Perms Link
raiserFX – Detailed Rugs  
Langley – furniture bits, landscape ideas and clutter items Perms Link
Gutmaw – noble furniture/chairs Perms Link
Brumbek – SMIM furniture, clutters, architecture, jewelry, etc Perms Link
Brumbek SMIM Food- Tomatoes, Potatoes, Bread, Apples Perms Link
Crusty Loaves by Thunderfluff Perms linkMod Link
HQ Food by eratico – salmon, sweet roll, venison, slaughterfish, chicken Permissions ModLink
Melt in the Mouth by Elza for cream treats Modder’s Resource
Soups by Quib (Modders Resource files) File Link Soups by Kjell Granlund (Modder’s resource) Modders Source Files
mherp – for the signs Perms Link
benitoite for the honeypot Perms Link
CrazyLion – fort doors and other meshes Perms Link
HD Markarth elecgs Perms Link
HD baskets by Himini Perms Link
Original Xbox Mod Tarshana

Textures Lib

Textures Library Textures Lib
Textures Library Brick Stone Wall
Textures Library Brick Stone Wall 112
Textures Library Medival Brick Wall
Textures Library Wood Ends
Textures Library Wood Planks
Textures Library Light Wood Planks
Textures Library Old Wood Planks
Textures Library Old Wood Planks

HQ Textures

HQ Textures Info Link
HQ Textures Wood Flooring
HQ Textures Cut Stone Textures
HQ Textures Slate Roof Textures
HQ Textures Wood Grain Textures






Other Mods in this series

Add them to your load order to complete the Dark Ages look…

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M’rissi’s Tails of Troubles

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Divine Atmosphere: Aetherius

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Cats in Skyrim

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Dogs of Skyrim

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Dark Ages Horses

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Dark Ages Skins

Post has published by Vexonar


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